The most obvious one I can think of is Hardspace: Shipbreaker, where I bought it during the early access because the gameplay loop was absolutely solid. Then as they got closer to release they decided to stop working on most gameplay mechanics. They only introduced one ship type in like 4 major updates.
Instead they focus on their pro-union story led by strong black wamen who dindu nuffin even though she literally calls out in front of our good boss that 'you can destroy the valuable stuff if you need parts for your side hobby ship' and it's like.... the fuck?
However, was it an outside consultant or just the devs being absolutely commie from the start?
For example?
The most obvious one I can think of is Hardspace: Shipbreaker, where I bought it during the early access because the gameplay loop was absolutely solid. Then as they got closer to release they decided to stop working on most gameplay mechanics. They only introduced one ship type in like 4 major updates.
Instead they focus on their pro-union story led by strong black wamen who dindu nuffin even though she literally calls out in front of our good boss that 'you can destroy the valuable stuff if you need parts for your side hobby ship' and it's like.... the fuck?
However, was it an outside consultant or just the devs being absolutely commie from the start?
I will be mad that they abandoned the AI ghost ship plot in favor of retarded commie nigger until the day I die.