On the one hand sure that would help him get into the industry, but on the other hand that can be the quickest way to tank both his enthusiasm and work quality.
Stellaris has hired modders before and the quality of their work plummeted because said modder was no longer the one in charge of both production quality and pace. Now they had someone in a management position stating what was to be done and how quickly.
They're actually really disruptive in a classical "monolithic deliverable" development ecosystem where you have a lead architect and a swarm of implementers.
Simply put, they think too much. They're good at agile, great at microservices, but a nuisance otherwise.
Actually a good bounty for a bug fix. Somewhere in the ballpark of 1-2 months salary for a full timer.
On the one hand sure that would help him get into the industry, but on the other hand that can be the quickest way to tank both his enthusiasm and work quality.
Stellaris has hired modders before and the quality of their work plummeted because said modder was no longer the one in charge of both production quality and pace. Now they had someone in a management position stating what was to be done and how quickly.
Enthusiasts don't make good team members.
They're actually really disruptive in a classical "monolithic deliverable" development ecosystem where you have a lead architect and a swarm of implementers.
Simply put, they think too much. They're good at agile, great at microservices, but a nuisance otherwise.
Take-Two's return on equity over the last ten years is barely above the average of the whole market.
And their 2023 numbers were shit terrible, lost a billion dollars.