She-Hulk cancelled
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Its truly amazing how many Marvel properties are underperforming in a row to a resounding "we just gonna keep doing exactly the same thing."
Irony being one of their best products in years, Midnight Suns, they just let release to a resounding "who?" earlier this year and underperformed from literally no one hearing about it despite it having the Xcom team behind it.
It's optimized like shit - my rig runs something like 2077 no problemo, but Suns stutter and heat the GPU dangerously, even though graphically they're nothing important.
Also, party-based Slay the Spires are mega-niche genre and don't tend to sell more than 50-100k, for a good reason too - they're slog to play unless you're turbo-autist. No to mention that, from I've seen, they suffer from usual malady of SlS clones - overdesigned cards. That multiplied on full party = shit gameplay.
It runs like shit? Yeah, sounds like Xcom2’s team for sure. Are you interrupted every 5 seconds to be told something you already know as well?
It has the opposite problem, where the random callouts for your moves can interrupt the unique mission dialogues because they don't stop you for anything except moves.
I heard the dialogue and story were trash. Can I be a sexy half naked chick tho? Asking for a friend.
You gotta bypass the 2k Launcher to immediately improve performance massively. Which you need to do with all their games and is clearly the publisher's fault considering it applies across the board. Luckily its literally a two step easy process to do. The load times are still ridiculous, but after doing that I had zero further issues.
And its probably the only non-"roguelike" Slay the Spire clone I've seen, which puts it head and shoulders above basically all of them as it allows it to be played with a completely different mindset, one that is basically just like Xcom in terms of team building and not treating every battle as a long string of mistakes but as singular units. Heck it feels closer to Into the Breach than StS.
If you look at user reviews, a LOT of the complaints about it are from recent marvel fanboys complaining that it's a strategy game and not another tepid brawler. Go figure Disney's approach to the franchise has driven off anyone who can reason and analyze.
Considering the Guardians game barely sold, the Avengers game flopped so hard it basically lost something like 100 million, and all the previous MCU games were cheap licensed trash meant for rental stores, I don't see how they could think any company would keep down that road.
Ironically, Disney hiring out a major and well liked developer and letting them make a game with all the big "cult favorite" characters like Wolverine and Deadpool is probably their most logical possible move.
I would have preferred X-Com 3.
I would too, but this steals enough from the Mario + Rabbids game (that had no right being fucking good) to improve upon the formula that wouldn't work in an Xcom specific game that I can still enjoy it.
Blackrock ESG control the money supply. They're going to continue wokifying everything until you have no choice but to consoom. It was never about market appeal and always about shaping consensus.