Considering how easy RPGMaker is to use these days and how flexible it is in terms of "what kind of RPG" you make with it, even an absolute moron can shit out a complete game in relative ease. If he has passion and creativity behind him, it'll probably fly by. For all the shit you can fling at the mass amount of porn games on Steam, each of those is proof of just how easy it is when you actually want to do it.
Most of the people whining about it are either whining about stuff not inherent to the process, aka corporations making the job miserable, or their own idea of what something should be instead of reality, like the UI designers whining about how Elden Ring proved all their work was useless.
The hard part about developing porn games is commissioning the art (at commercial rates, to boot) and finding an artist that's both willing to do it and won't flake on you.
Honestly, if you are trying to create a porn game you should probably have an artist on retainer just in general. Probably having enough art done as a guarantee before you even start making the game.
Considering how easy RPGMaker is to use these days and how flexible it is in terms of "what kind of RPG" you make with it, even an absolute moron can shit out a complete game in relative ease. If he has passion and creativity behind him, it'll probably fly by. For all the shit you can fling at the mass amount of porn games on Steam, each of those is proof of just how easy it is when you actually want to do it.
Most of the people whining about it are either whining about stuff not inherent to the process, aka corporations making the job miserable, or their own idea of what something should be instead of reality, like the UI designers whining about how Elden Ring proved all their work was useless.
The hard part about developing porn games is commissioning the art (at commercial rates, to boot) and finding an artist that's both willing to do it and won't flake on you.
Honestly, if you are trying to create a porn game you should probably have an artist on retainer just in general. Probably having enough art done as a guarantee before you even start making the game.
There's always MidJourney...
And then Kemco will publish it.