I’m replaying Metroid Prime and good grief is that game hampered by the GameCube controller. Some of the boss encounters are so infuriating because you just can’t freaking aim.
They did the best they could with the lock-on mechanic to work around it but you often lock onto the wrong enemy or one who is in a death animation. Not sure I am gonna finish tbh. The exploration is a lot of fun but the combat is just so bad.
I’m replaying Metroid Prime and good grief is that game hampered by the GameCube controller. Some of the boss encounters are so infuriating because you just can’t freaking aim.
They did the best they could with the lock-on mechanic to work around it but you often lock onto the wrong enemy or one who is in a death animation. Not sure I am gonna finish tbh. The exploration is a lot of fun but the combat is just so bad.
Metroid simply doesn't translate to the 3D space at all in my opinion. I always detested their decision to attempt to turn it into a FPS.
Your opinion is wrong.
My experience with Metroid Prime says otherwise.