The blaze of glory part was the entire Arasaka run. Taking on an outlandishly dangerous mission against the most dangerous corporation in the game universe as an amateur seeking not just a payday, but legend status in Night City.
Slotting the chip wasn't even dangerous. They even lay that out. The chip really does nothing, except presumably on some level you might be able to converse with who is on it, but it was only because of the bullet in the head that the chip began rebuilding your brain, but modeling it after Johnny.
The decision to slot the chip was desperation to save the payday. If you left with nothing you'd be a nobody. If you stole Arasaka's most precious secret, you'd be a legend.
Even when Jackie is first shot, the reaction of both of you is the save the chip, because it was the glory you both wanted. Every single starting scenario has you starting as a complete nobody in a city of nobodies (yes even the corporate one, because you're basically cancelled and erased). You were never going to survive Night City and were doomed to struggle and die amongst all the other schlubs. The best to hope for was to leap at a chance, like a promise of a fat payday.
That's like, basically what everything motivating characters in cyberpunk games is about.
Did they actually bill it that way or was that player hype? I kind of recall actually not hearing a lot of anything about the game except for one video which I don't think sold anything the game wasn't.
I feel the same way about Star Citizen, I'm pretty sure most of the hype I saw was invented by the players when the whole game is a money-laundering Radiant Quest simulator.
I remember people in forums being like "I'm going to be the captain of a cruise liner, and other players will ride around onboard and go to the casino and watch movies and converse!"
Like yeah that's what people want to do in a fucking space game, you retard, sit on your ship and "converse".
So you're a pussy who wouldn't have even started the heist in the first place?
Dude, the character you're "role-playing as" is a cold blooded killer who is shown killing random people for a payday. Yeah, he's gonna balk at slotting a chip that his buddy just slotted and had nothing happen to him.
I'm starting to think you didn't really pay much attention to what was happening in the beginning of the game.
I feel like you don't understand cyberpunk as a genre.
Dexter DeShawn literally lays it out for you in the first twenty minutes of the game: "Quiet life? Or blaze of glory?"
The blaze of glory part was the entire Arasaka run. Taking on an outlandishly dangerous mission against the most dangerous corporation in the game universe as an amateur seeking not just a payday, but legend status in Night City.
Slotting the chip wasn't even dangerous. They even lay that out. The chip really does nothing, except presumably on some level you might be able to converse with who is on it, but it was only because of the bullet in the head that the chip began rebuilding your brain, but modeling it after Johnny.
The decision to slot the chip was desperation to save the payday. If you left with nothing you'd be a nobody. If you stole Arasaka's most precious secret, you'd be a legend.
Even when Jackie is first shot, the reaction of both of you is the save the chip, because it was the glory you both wanted. Every single starting scenario has you starting as a complete nobody in a city of nobodies (yes even the corporate one, because you're basically cancelled and erased). You were never going to survive Night City and were doomed to struggle and die amongst all the other schlubs. The best to hope for was to leap at a chance, like a promise of a fat payday.
That's like, basically what everything motivating characters in cyberpunk games is about.
Did they actually bill it that way or was that player hype? I kind of recall actually not hearing a lot of anything about the game except for one video which I don't think sold anything the game wasn't.
I feel the same way about Star Citizen, I'm pretty sure most of the hype I saw was invented by the players when the whole game is a money-laundering Radiant Quest simulator.
I remember people in forums being like "I'm going to be the captain of a cruise liner, and other players will ride around onboard and go to the casino and watch movies and converse!"
Like yeah that's what people want to do in a fucking space game, you retard, sit on your ship and "converse".
That's real shit people were saying, no kidding.
So you're a pussy who wouldn't have even started the heist in the first place?
Dude, the character you're "role-playing as" is a cold blooded killer who is shown killing random people for a payday. Yeah, he's gonna balk at slotting a chip that his buddy just slotted and had nothing happen to him.
I'm starting to think you didn't really pay much attention to what was happening in the beginning of the game.