Synthetic man did a review where he went on several shooting sprees. Just about anyone you would like to shoot is somehow "essential" and thus unkillable.
It's one major difference between Fallout 3 and New Vegas as well. The latter only has one unkillable main quest character (Yes Man) in the entire game, and that's because he's designed to be the catch-all fallback option if you fuck up every other questline.
Synthetic man did a review where he went on several shooting sprees. Just about anyone you would like to shoot is somehow "essential" and thus unkillable.
I mean, it is a Bethesda game. You haven't been able to really do that since Morrowind.
It's one major difference between Fallout 3 and New Vegas as well. The latter only has one unkillable main quest character (Yes Man) in the entire game, and that's because he's designed to be the catch-all fallback option if you fuck up every other questline.
Skyrim fallout4 you maybe had 10 npcs which are immortal, in Starfield its almost every named npc.
I can't compare to Starfield, having not played it, but Skyrim has a whole pile of NPCs who are immortal for some or all of the game. And for FO4, while it is a bit better than Skyrim, someone went and made a mod to remove essential status
They aren't just unkillable.
Bullets fucking phase through them like they have King Crimson.
Essential flags can be switched off from the console. Well, that's what I learned in Skyrim.