BG3 devs complained because they “put so much work into character creation” and people kept picking “bland builds”. The simple fact is people will either pick entirely off min-maxing or what they find most aesthetically pleasing. Character creation is also lazier than a static character as it wipes out most the need for a backstory (again see bg3) for the character which makes them feel empty.
except BG3 has very poor customization. You need to choose from a short list of predefined faces, for humans is worse since you have asian, african or european esthetics and you end up with just 2or3 choices.
BG3 devs complained because they “put so much work into character creation” and people kept picking “bland builds”. The simple fact is people will either pick entirely off min-maxing or what they find most aesthetically pleasing. Character creation is also lazier than a static character as it wipes out most the need for a backstory (again see bg3) for the character which makes them feel empty.
except BG3 has very poor customization. You need to choose from a short list of predefined faces, for humans is worse since you have asian, african or european esthetics and you end up with just 2or3 choices.
MassEffect had much better customization.
They were getting input from Curtis Yarvin 👀