I hate grids. Weird shapes? Look, if I wanted to play Tetris, I would play that instead. Everything uniform size? Why bother?
As an analog for limited space, grids don't even make sense because it all gets jumbled up in a bag. It reminds me a little of guys with power tools in blow-molded cases versus the guys that actually work with their tools for a living and just have them in sacks and duffel bags.
If keeping a player from being a walking bank vault is the issue, I'd rather that be done with a weight/encumberment system, provided the weights make sense (no 0.1 pound bobby pins).
I hate grids. Weird shapes? Look, if I wanted to play Tetris, I would play that instead. Everything uniform size? Why bother?
As an analog for limited space, grids don't even make sense because it all gets jumbled up in a bag. It reminds me a little of guys with power tools in blow-molded cases versus the guys that actually work with their tools for a living and just have them in sacks and duffel bags.
If keeping a player from being a walking bank vault is the issue, I'd rather that be done with a weight/encumberment system, provided the weights make sense (no 0.1 pound bobby pins).
I tend to agree that grids are a terrible way to implement carry-capacity limitations, especially when they utilize different sizes and dimensions.
Not all grid systems use it as a metric for capacity limit though.