I don't even think it's going to be worth pirating, do you know what Starfield's greatest crime is? Really most of these new games, they're boring and there's nothing worse for a game than to be boring especially with the amount of money they spend on these games nowadays. Even by today's standards as well I feel like mechanics are getting dumbed down to the extreme and it's clearly part of their way of making games as 'accessible' as possible to the average person which means making them so easy a 5 year old could play through it.
That's bugged me about open world games for a very long time. Not that I haven't played them but it seems in a lot of cases it takes away from the game for me for it to be open world. I think in some ways it's better as a linear game, but in one spot instead of a cutscene with a minute to explain how you got on a truck to go from A to B or a limited outside area, they left it open, added some boring things around to do, and a pretty little dotted line to tell you where to go next if you don't want to do the boring things. But they added some very useful items in the boring things so while you can skip them you might not want to.
Every open world game I've enjoyed (especially past 5 years) really left me alone with a lot less guidance. It's boring following a GPS to the next objective.
I don't even think it's going to be worth pirating, do you know what Starfield's greatest crime is? Really most of these new games, they're boring and there's nothing worse for a game than to be boring especially with the amount of money they spend on these games nowadays. Even by today's standards as well I feel like mechanics are getting dumbed down to the extreme and it's clearly part of their way of making games as 'accessible' as possible to the average person which means making them so easy a 5 year old could play through it.
That's bugged me about open world games for a very long time. Not that I haven't played them but it seems in a lot of cases it takes away from the game for me for it to be open world. I think in some ways it's better as a linear game, but in one spot instead of a cutscene with a minute to explain how you got on a truck to go from A to B or a limited outside area, they left it open, added some boring things around to do, and a pretty little dotted line to tell you where to go next if you don't want to do the boring things. But they added some very useful items in the boring things so while you can skip them you might not want to.
Every open world game I've enjoyed (especially past 5 years) really left me alone with a lot less guidance. It's boring following a GPS to the next objective.
"it's greatest crime is its boring" oh yeah? How many hours do you have in it so far? None? Interesting