That's bugged me about open world games for a very long time. Not that I haven't played them but it seems in a lot of cases it takes away from the game for me for it to be open world. I think in some ways it's better as a linear game, but in one spot instead of a cutscene with a minute to explain how you got on a truck to go from A to B or a limited outside area, they left it open, added some boring things around to do, and a pretty little dotted line to tell you where to go next if you don't want to do the boring things. But they added some very useful items in the boring things so while you can skip them you might not want to.
Every open world game I've enjoyed (especially past 5 years) really left me alone with a lot less guidance. It's boring following a GPS to the next objective.
That's bugged me about open world games for a very long time. Not that I haven't played them but it seems in a lot of cases it takes away from the game for me for it to be open world. I think in some ways it's better as a linear game, but in one spot instead of a cutscene with a minute to explain how you got on a truck to go from A to B or a limited outside area, they left it open, added some boring things around to do, and a pretty little dotted line to tell you where to go next if you don't want to do the boring things. But they added some very useful items in the boring things so while you can skip them you might not want to.
Every open world game I've enjoyed (especially past 5 years) really left me alone with a lot less guidance. It's boring following a GPS to the next objective.