The video: https://youtu.be/4-G3j00RQ1U
The Reddit thread: https://www.reddit.com/r/diablo4/comments/15p5v8j/devs_play_the_game/
Fat, purple-haired butch lesbian with insane vocal fry is playing Diablo 4 co-op alongside clueless younger colleague. Highlights include:
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spamming basic attacks almost the whole time while resource bar is full
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dying on the easiest difficulty level
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talking about how both women are products of university game design mills
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they are both dungeon designers (dungeons are possibly the worst designed aspect of the entire game)
It’s a complete dumpster fire of a video. Tons of people are taking it as total confirmation that diversity hiring practices are what ruined Diablo 4. There are a few detractors in the comments, but they are mostly getting roasted.
Huge mistake by Blizzard. The interviews with various diversity hire devs were bad enough, but there was some plausible deniability there. This is two clear diversity hires, with rubber-stamped credentials, struggling to competently play their own video game. They’re showing off the terrible dungeon design while boasting that their sole contribution to the game was dungeon design. It’s like every anti-woke turbo hitler’s dream come true.
Yeah, I enjoyed D3, and didn't see issues with the AH. Not sure why some people freaked out as much as they did. It was pretty optional, and everyone seemed to come at it from a buyer's perspective, when it also meant you could sell random shit you found laying around while you're playing your dopamine simulator.
People didn't like it because they thought Blizzard was gonna balance around using it, making the game more about gold farming or real money spending. Which, if anyone ever looked at the RMAH they'd realize was dumb as nothing on there was worth spending money on as all the good gear was 100s$ of dollars. Making it utterly hilarious to me that literal vendor trash I found that wouldn't sell for 10k gold could sell for 20$ at a time off it.
Though the gold farming issue was on the money, as by the end of the first month inflation had hit so bad that gear worth buying was nearly a Billion gold, which is weeks of hardcore farming (as there wasn't any real way to do it at the time). Especially as you could only post like 10 items of your own at a time, which was barely an hours worth of time spent, and just hope you picked the 10 that sold quickly. Nobody was really making gold profit off it, as the lucky guys with things like the Natalya ring couldn't sell it for what it was worth as nobody had Billions of gold and the place was flooded with them just sitting there.
There were a lot of issues with it, but most of the ones people whined about were just there to whine as they were revealing how little they had actually played the game. Double so as its entire existence was just to prevent people from using AHs on shady 3rd party sites like D2 anyway. I think that just like the rest of D3, time to improve the game itself would have improved it as well.