Romantic options have been a disaster for the WRPG format ever since they were introduced and they've only gotten worse since.
This really isn't worse than anything Dragon Age Origins was doing a decade and a half ago, but back then it was novel and we believed the gays would be satisfied with their garbage and shutup.
100%. I remember posting to the BioWare forums way back when. I’d get into arguments about gameplay balance and game mechanics and progression systems. A lot of my detractors had absolutely braindead takes, usually suggesting a total inability to grasp even basic math and game design principles. I quickly realized that these people didn’t care about anything beyond the diversity and degeneracy of in-game romance. That was their entire point of entry and reason for caring about the game.
I suspect some of them eventually secured jobs at the company. That’s typically how it goes with these things; the fans eventually become the stewards and run that shit straight into the ground.
The first dragon age kept it pretty heterosexual. The second one introduced the big gay, and I’m not sure it was even possible to avoid being hit on by the gay mage dude. Then the game was accidentally based because homo turned out to be a genocidal maniac.
Inquisition went full lgbt with lesbians, gays, trannies, the whole shebang. The genre has been a shitshow ever since.
The Elf guy in DA:O is probably the only character you can accidentally romance just because of how aggressively they wanted you to see the homo and how little difference there was between basic "being nice" and seducing. You almost had to not recruit him to avoid it.
Anders you could at least bully the shit out of the entire game (which would keep him from hitting on you at any point) because the Rivalry mechanic was one of the best parts of that game.
Romantic options have been a disaster for the WRPG format ever since they were introduced and they've only gotten worse since.
This really isn't worse than anything Dragon Age Origins was doing a decade and a half ago, but back then it was novel and we believed the gays would be satisfied with their garbage and shutup.
Half of the audience for "WRPGs" now seems to be weird degenerates that are treating characters in the game like sexytime dolls.
100%. I remember posting to the BioWare forums way back when. I’d get into arguments about gameplay balance and game mechanics and progression systems. A lot of my detractors had absolutely braindead takes, usually suggesting a total inability to grasp even basic math and game design principles. I quickly realized that these people didn’t care about anything beyond the diversity and degeneracy of in-game romance. That was their entire point of entry and reason for caring about the game.
I suspect some of them eventually secured jobs at the company. That’s typically how it goes with these things; the fans eventually become the stewards and run that shit straight into the ground.
Bioware ruined CRPGs. They started the rot and welcomed the audience change.
The first dragon age kept it pretty heterosexual. The second one introduced the big gay, and I’m not sure it was even possible to avoid being hit on by the gay mage dude. Then the game was accidentally based because homo turned out to be a genocidal maniac.
Inquisition went full lgbt with lesbians, gays, trannies, the whole shebang. The genre has been a shitshow ever since.
The Elf guy in DA:O is probably the only character you can accidentally romance just because of how aggressively they wanted you to see the homo and how little difference there was between basic "being nice" and seducing. You almost had to not recruit him to avoid it.
Anders you could at least bully the shit out of the entire game (which would keep him from hitting on you at any point) because the Rivalry mechanic was one of the best parts of that game.
Yeah, Romance bs dosen't belong in RPGs. That's why Dating Simulators are a thing.