Manzano elaborated, “If they fall off a cliff, they want a checkpoint at the top of the cliff; if an enemy shoots a bullet and they do absolutely nothing to avoid the bullet, they complain about the difficulty; If they have to repeat a level because they died due to playing without any caution or care, they exclaim ‘Do I have to repeat everything now!?'”
“Basically, these players don’t want a video game, they want a simulation of a video game, something that SEEMS to offer a challenge, but is actually a perfectly balanced system so that no one ever feels frustrated while at the same time no one takes any risks and there is no penalty for playing poorly,” he continued to deride that type of players.
The article is bullshit though, these normie retards who can't play games at all, are their largest market now.
Why cater to a handful of people who actually can play good games, when you can make a gacha, generic MOBA, or CoD remake which will sell fifty times more copies not to mention the microtransactions.
Some of my favorite games sold very well. And I play strategy games. So the reason is because you can make a shitload of money. MOBAs existing doesn't take anything away from that.
Well he ain't wrong.
The DarkSydePhil effect.
The article is bullshit though, these normie retards who can't play games at all, are their largest market now.
Why cater to a handful of people who actually can play good games, when you can make a gacha, generic MOBA, or CoD remake which will sell fifty times more copies not to mention the microtransactions.
Some of my favorite games sold very well. And I play strategy games. So the reason is because you can make a shitload of money. MOBAs existing doesn't take anything away from that.