As for film, I'd want Star Trek, erase all the discovery, picard and a lot of the films and have it as a kind of later continuation of Deep space nine in terms of feel.
If games can be included, Assassin's Creed so I can:
Make the Japanese set game AUTHENTIC
Bring back the multiplayer more in line with revelations before we got the shitstorm of animus hack and similar perks.
I'd love to snatch up the pre-Sims Maxis-era Sim franchise gamewise.
Maybe try to remaster the odder spinoffs - though unless you do it similar to the goofy cartoonish artstyle of the 90s rerelease's boxart - I don't know how well an ultrarealistic 4K remake of SimAnt would go down
Yeah that's fair, grabbing ANY IP from EA seems like rescuing a child from a burning building at this point.
Would say the same for Ubisoft but the R6 player base seem happier since they killed Harry (not related to a certain Prince but British) and seem to be moving back more into actual military style characters again
I'm not sure what exclusive benefit you get from owning Sim* games. You'd get stuff like the sound effects, the simlish as that was used in SimCopter, specific trademark names and graphics. But I think you can make a good game in those styles without all that IP. (like Cities Skylines)
By studios, do you mean film or video game?
As for film, I'd want Star Trek, erase all the discovery, picard and a lot of the films and have it as a kind of later continuation of Deep space nine in terms of feel.
If games can be included, Assassin's Creed so I can:
Both
I'd love to snatch up the pre-Sims Maxis-era Sim franchise gamewise.
Maybe try to remaster the odder spinoffs - though unless you do it similar to the goofy cartoonish artstyle of the 90s rerelease's boxart - I don't know how well an ultrarealistic 4K remake of SimAnt would go down
Yeah that's fair, grabbing ANY IP from EA seems like rescuing a child from a burning building at this point.
Would say the same for Ubisoft but the R6 player base seem happier since they killed Harry (not related to a certain Prince but British) and seem to be moving back more into actual military style characters again
I'm not sure what exclusive benefit you get from owning Sim* games. You'd get stuff like the sound effects, the simlish as that was used in SimCopter, specific trademark names and graphics. But I think you can make a good game in those styles without all that IP. (like Cities Skylines)
Taking anything away from EA is good though.
Sim Copter was pretty cool as a kid, especially since you could port in your Sim City 2k map and fly around in it.
My favorite part was... neutralizing... the criminal elements. With the rotors.