That's the entire point of character flaws. It's something they have to overcome in a unique way. Flaws are what make a character interesting.
A paraplegic who becomes a beastmaster out of necessity is a cool idea. There's a lot of character building you could do with that concept. Maybe they had to overcome a fear of animals. Or maybe they started off thinking that animals are just disgusting creatures you use like a tool, only to find that they've developed a deep bond with their dire wolf.
A paraplegic who was gifted a magic flying wheelchair by a wizard? Much less interesting. Maybe if you're 8 years old, but no adult should like that idea, because it's boring. The disabled person didn't grow or struggle, they just received (or possibly bought) a hovercraft. It's just taking the real world and making it more convenient. It's about as boring a story as you could write.
I wouldn't be opposed to a magical hovercraft, so long as actual effort was put into it. How do you power it? How do you control it? How do you maintain it? How do you cope if it takes damage and gets crippled? There are ways to make it interesting. People just take the path of least resistance.
I would have used magic to heal or had a beast carry me
As what's more badass, a wheelchair or being into your adventure on the back of a giant dire wolf or dragon!
That's the entire point of character flaws. It's something they have to overcome in a unique way. Flaws are what make a character interesting.
A paraplegic who becomes a beastmaster out of necessity is a cool idea. There's a lot of character building you could do with that concept. Maybe they had to overcome a fear of animals. Or maybe they started off thinking that animals are just disgusting creatures you use like a tool, only to find that they've developed a deep bond with their dire wolf.
A paraplegic who was gifted a magic flying wheelchair by a wizard? Much less interesting. Maybe if you're 8 years old, but no adult should like that idea, because it's boring. The disabled person didn't grow or struggle, they just received (or possibly bought) a hovercraft. It's just taking the real world and making it more convenient. It's about as boring a story as you could write.
I wouldn't be opposed to a magical hovercraft, so long as actual effort was put into it. How do you power it? How do you control it? How do you maintain it? How do you cope if it takes damage and gets crippled? There are ways to make it interesting. People just take the path of least resistance.