Its been a while since I played this, but I do have six cities going that all have over 100k population. I have one with over 450k, and a 15 million dollar balance.
I don't know when Paradox added the stock market functionality, but if it can be manipulated so easily, it is a borderline money cheat.
It's from the latest DLC I think. There are plenty of borderline money cheats that were added in DLCs over the years, for example endless series of toll booths that people will just go through and pay at every one without complaining, or banning cars and forcing everyone to walk through a park with a high entrance fee. C:S isn't a particularly serious game, it's more like a city painter for people to relax with.
The Stock Exchange, which I would argue is not nearly as broken as it seems here (Spiffing gonna' Spiffing after all).
Banks, which will send armored cars to business in your city, and will reduce the overall crime rate for areas they are covering.
The "Financial Offices" specialization for Office Districts, which will provide a significantly higher amount of taxes (even more if built in a radius around the Stock Exchange) in exchange for a happiness malice applied to people who work in the zone.
Its been a while since I played this, but I do have six cities going that all have over 100k population. I have one with over 450k, and a 15 million dollar balance.
I don't know when Paradox added the stock market functionality, but if it can be manipulated so easily, it is a borderline money cheat.
It's from the latest DLC I think. There are plenty of borderline money cheats that were added in DLCs over the years, for example endless series of toll booths that people will just go through and pay at every one without complaining, or banning cars and forcing everyone to walk through a park with a high entrance fee. C:S isn't a particularly serious game, it's more like a city painter for people to relax with.
It is. The newest DLC added the three things.
The Stock Exchange, which I would argue is not nearly as broken as it seems here (Spiffing gonna' Spiffing after all).
Banks, which will send armored cars to business in your city, and will reduce the overall crime rate for areas they are covering.
The "Financial Offices" specialization for Office Districts, which will provide a significantly higher amount of taxes (even more if built in a radius around the Stock Exchange) in exchange for a happiness malice applied to people who work in the zone.