Game developers working in Unity aren't pleased about it.
Wonder what's going to happen the day after their retention bonuses vest. But I'm sure it'll be fine: no company has ever run into trouble retaining and recruiting people after an acquisition of this sort.
The Wall Street Journal(opens in new tab) reports Unity has agreed to pay $4.4 billion for IronSource. It's the latest in a string of partnerships and acquisitions for Unity that include buying VFX studio Weta Digital for $1.6 billion. And yet, just two weeks ago, it laid off hundreds of employees to, as a Unity spokesperson told us, "realign some of our resources".
Yeah, that company's so dead not even the sharks are going to bother with it. Nobody's going to be making anything but shovelware with Unity going forward, and when they eventually get bought by some Chinese company, their reputation will be the same as IronSource's, with a small footnote about a once-used game engine.
To be fair, it sounds like they bought Ironware, not the other way around. You do wonder what they want with it, however. Unity doesn't make an installer as a product, as far as I know. Is that like a hot business to be getting in?
You would think they would have enough braincells NOT to buy them out, considering the staff are likely a security risk just like the malware distributing adware.
Not to worry, though; they've since pivoted to microtransactions, so I'm sure they're completely legit.
So glad I started to learn Unreal... I better start leaning Godot as well.
Wonder what's going to happen the day after their retention bonuses vest. But I'm sure it'll be fine: no company has ever run into trouble retaining and recruiting people after an acquisition of this sort.
Ah unity, way to fuck up.
Also, it's an Israeli company.
Yeah, that company's so dead not even the sharks are going to bother with it. Nobody's going to be making anything but shovelware with Unity going forward, and when they eventually get bought by some Chinese company, their reputation will be the same as IronSource's, with a small footnote about a once-used game engine.
To be fair, it sounds like they bought Ironware, not the other way around. You do wonder what they want with it, however. Unity doesn't make an installer as a product, as far as I know. Is that like a hot business to be getting in?
You would think they would have enough braincells NOT to buy them out, considering the staff are likely a security risk just like the malware distributing adware.
Sony?
Goddammit I've been working on unity playmaker