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16
Inside Nintendo America (web.archive.org)
posted 3 years ago by Galean 3 years ago by Galean +16 / -0
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▲ 18 ▼
– deleted 18 points 3 years ago +19 / -1
▲ 14 ▼
– Assassin47 14 points 3 years ago +14 / -0

Sounds like a good thing. Most companies and the government should not allow public social media nonsense.

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▲ 10 ▼
– deleted 10 points 3 years ago +11 / -1
▲ 9 ▼
– JustHereForTheSalmon 9 points 3 years ago +9 / -0

Literal hookers working at NoA are devastated about not being able to advertise their services.

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▲ 15 ▼
– cccpneveragain 15 points 3 years ago +15 / -0

Most of this stuff is called working for a big company. I work at a big company too, it's very much similar. Albeit in my experience a lot of the "accounting for every minute" nonsense is built up in the mind of incompetent employees--meaning those that know in the back of their head if the time comes to trim 10% of staffs, they are in that 10%. The thing is, if you're doing a really damn good job at your work, no one gives a shit what you put on your time tracking for the most part. The bar to do a really damn good job isn't all that high either. Contractors are a part of how it all works too, that's become the way to hire for more temporary projects...things that ramp up and down, etc. They get paid fairly well. A lot of the "second-class citizen" stuff is because the company isn't allowed to include them in certain things, because then they would be de facto regular employees.

These people are expecting too much from their workplace. You know what I like about mine? It's not really a horrible job to do, it's stable, the paychecks come every two weeks, and when I'm done for the day I can totally disconnect from it all. What I don't care about? Culture, the fancy coffee shop at the office, the Pride parade, any of that bullshit they mix in. I don't want to be "included" in anything other than work related stuff and continued paychecks.

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▲ 4 ▼
– Assassin47 4 points 3 years ago +4 / -0

That's really all work should be. You're selling your time. Unless you're partnered or sharing profits, do your job, get paid, and forget about it when you get home.

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▲ 2 ▼
– deleted 2 points 3 years ago +2 / -0
▲ 4 ▼
– cccpneveragain 4 points 3 years ago +4 / -0

I can see that. Albeit I'd argue the same of US-based big tech. I had some coworkers go work for Google and Facebook in particular and hated it. Everything was all happy and great on the surface but they put game rooms and sleeping things at their offices because they basically expect you to live there. I sort of quit the corporate ladder climb myself when I realized once you get to a certain point you are selling your life to them. Climb high enough and there's no option other than to work yourself to death for any of them.

I used to buy equipment from a Japanese based manufacturing company. A lot of their employees would talk about the differences. In a lot of ways it seemed to very much hinge on how the employee approached it. Definitely not a job for everyone and totally incompatible with what management seminars will tell you about Millenial workers, which is probably part of it. I know their factory was super strict, you were not to be late ever, lunch and breaks were scheduled to the minute. I'm not sure I'd have minded it myself but I adapt to structured environment pretty well if the ground rules are clear. Being a customer to them was exceptional. Albeit, they lost a lot of future business because they were too honest. Big corporate executives want to be sold the world with lies, and while at my level you know they are full of shit, the company that tells the truth and delivers on it loses out.

Granted, all of this is based on my own experience in what I'd essentially call the old school US tech industry. I also don't do sales and marketing, I know those people are kinda crazy at least looking from the outside.

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▲ 6 ▼
– deleted 6 points 3 years ago +6 / -0
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– altmehere 4 points 3 years ago +4 / -0

Adding to that is Nintendo Co. Ltd’s (NCL) influence over the company, which has been described in conversations over the years with sources familiar with Nintendo’s inner workings as frequently distant and heavy-handed.

From a consumer perspective at least, good. American divisions of Japanese companies have often been given too much leeway to make their own decisions and as a result have become a target for people with a political agenda.

Nintendo isn’t an exception to that with their Treehouse localization team, but when you compare that to the likes of Sony…

One source estimates that demand for localization writers and editors has nearly doubled – but there have reportedly been no full-time hires.

Maybe Nintendo has seen some of the “localizations” American companies put out, and don’t want to encourage the building of the kind of environment that results in that.

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▲ 2 ▼
– deleted 2 points 3 years ago +2 / -0

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