I have a very strange relationship overall with Borderlands. I actually thought OG Borderlands was the forgettable one. I still remember the personalities and a lot of the side characters who would become big names in the series, but honestly? I literally couldnt tell you what the story was. Everything between the start and the fight with The Vault is a blur.
Meanwhile, Borderlands 2 is still one of my favorite games, Jack is one of my favorite villains, and I can give an beat by beat synopsis of the general plot.
The Pre-sequel was something that I also just kind of stumbled through, but I still did enjoy seeing more of Jack before he went crazy, so there is that.
Borderlands 3 I had a weird love/hate relationship with. I loved the player characters (especially Zane and Moze), I enjoyed most of the side characters, and I liked the gameplay more than the previous games......but any time the actual story came up the Twins reminded me how much I wanted to just ignore it all, and I wanted to yeet Ava from an airlock.
But that was the last Borderlands for me, because nothing about Tinas game really caught my attention. And now that its actually out, sounds like I am not the only one. What a shame how the mighty have fallen.
I'll second your relationship with the first two. I found the first game kinda generic. I really liked Mordecai as I was playing him, but it never went beyond a basic chuckle level.
While 2 had me cracking up most of the time, especially Jack and Brick. At the time it was pretty unique, until they themselves beat their own type of humor into the ground before the DLCs were finished.
But PreSequel had so many red flags before release I knew it would piss me off, so I dropped out by then and considering BL3 was released to a resounding "oh that came out?" it sounds like I didn't miss much.
For me, the first one had a better story, but the world felt... dead. Empty. The cities were mostly deserted. At least the only hub on Borderlands 2 had more life.
The Pre-sequel was annoying how woke some of the characters were, on your face, and rubbing it out woke. If it was more in the background, and their personalities were not based on identity politics, it would have been better. At least on Borderlands 2 that was the case, or at least felt like that, it wasn't rubbing on your face all the time.
For Pre-sequel I wanted to shoot that mechanic, engineer or whatever woke SJW character that you had to talk at the beginning of the game, and then moved to the hub. I don't remember her name, but she was one of the most annoying characters out there, she made me stop playing.
I have a very strange relationship overall with Borderlands. I actually thought OG Borderlands was the forgettable one. I still remember the personalities and a lot of the side characters who would become big names in the series, but honestly? I literally couldnt tell you what the story was. Everything between the start and the fight with The Vault is a blur.
Meanwhile, Borderlands 2 is still one of my favorite games, Jack is one of my favorite villains, and I can give an beat by beat synopsis of the general plot.
The Pre-sequel was something that I also just kind of stumbled through, but I still did enjoy seeing more of Jack before he went crazy, so there is that.
Borderlands 3 I had a weird love/hate relationship with. I loved the player characters (especially Zane and Moze), I enjoyed most of the side characters, and I liked the gameplay more than the previous games......but any time the actual story came up the Twins reminded me how much I wanted to just ignore it all, and I wanted to yeet Ava from an airlock.
But that was the last Borderlands for me, because nothing about Tinas game really caught my attention. And now that its actually out, sounds like I am not the only one. What a shame how the mighty have fallen.
I'll second your relationship with the first two. I found the first game kinda generic. I really liked Mordecai as I was playing him, but it never went beyond a basic chuckle level.
While 2 had me cracking up most of the time, especially Jack and Brick. At the time it was pretty unique, until they themselves beat their own type of humor into the ground before the DLCs were finished.
But PreSequel had so many red flags before release I knew it would piss me off, so I dropped out by then and considering BL3 was released to a resounding "oh that came out?" it sounds like I didn't miss much.
For me, the first one had a better story, but the world felt... dead. Empty. The cities were mostly deserted. At least the only hub on Borderlands 2 had more life.
The Pre-sequel was annoying how woke some of the characters were, on your face, and rubbing it out woke. If it was more in the background, and their personalities were not based on identity politics, it would have been better. At least on Borderlands 2 that was the case, or at least felt like that, it wasn't rubbing on your face all the time.
For Pre-sequel I wanted to shoot that mechanic, engineer or whatever woke SJW character that you had to talk at the beginning of the game, and then moved to the hub. I don't remember her name, but she was one of the most annoying characters out there, she made me stop playing.