Russia legalizes piracy to offset sanctions
(media.kotakuinaction2.win)
You're viewing a single comment thread. View all comments, or full comment thread.
Comments (93)
sorted by:
This will cause massive DRM
You cannot effectively DRM music or video. At some point it has to be played and that's where it can be recorded.
Even if media could only be played in uncrackable, sealed hardware (which would be so limited and cumbersome legit consumers would avoid it), you can always record it with a microphone or a camera.
However with games there is the problem of "always-online" which completely kills the games when the company decides to shut it down. Perhaps with state sponsorship we can do a better job of emulating those servers.
That requires a lot of money spend on something that may not work at all. Companies will cheapskate it and as a result it will be cracked within the week of release most of the time.
The only way games will ever fully avoid being cracked is if every title is streamed. You would need all the assets and functionality to be hosted on an unhackable server, and NO LEAKS. Always on-line can easily be fixed by spoofing a server. Even if the code isn't released, you can monitor traffic to reverse engineer the proper responses like they did with some MMOs (I think WoW might be an example- hosting legacy servers).