When Kojima came out and admitted that there were aspects of the story that even he did not understand, I tempered my expectations and realized that they're not kidding when they say the man gets unhinged when given full autonomy.
It's about making connections. And then having those connections be used for total extinction. That alone could be so redpilling when it comes to Big Tech.
Graphics were nice. It's really a shitty B-Movie, cutscene-wise. Face capturing real actors is waaaay overdone already. That trend needs to die.
I found the story turned to shit the more it revealed.
The road building was okay, the invisible cooperation feels fake. But the abusive walking simulation sucked. Carrying human packages was a wacky funny thing and they didn't over do those.
I found the extinction avatars plot boring and nonsensical. The miniboss fights are okay, but the boss fights, especially the soldiers ones, sucked.
Terrain physics was... strange and the gravity/bump clitches frustrating.
Oh and oh my god, will somebody abort the crying BB already?
And the twin sisters plot resolution was cringe, especially since they stayed around for the rest of the game.
Really the plot made no sense. Citizens of a city with thousands of people lamenting about isolation and no human contacs. The quirks / cringe of the NPCs was too much. I mean the "shared shower scene to fool surveillance". Good lord, who greenlit that shit.
Once you're done rebuilding the roads ( cool animations btw ), the fun is over. The last 1/3 of the game plot totally sucks.
I liked it as a semi realistic hiking simulator and I feel like it didn't have as many cut scenes as people were saying unless you count the ones every time you go in and out of base and it doesn't use the fox engine it's the decima engine
I played it and the thing that drove me the most nuts is that Kojima didn't even make a token effort to make his little mini-USA look like the actual USA.
And yes, the story is hot garbage, but the performances portraying that hot garbage are actually pretty stellar, at least the performances where the voice actor and character model match, excluding Norman Reedus. Mads was excellent, Troy Baker chewed the scenery like nobodies business, and Tommie Earl Jenkins was fuckin' stellar. They really demonstrated how far acting talent and straight up performances can take a piece of media, even when the script is a goddamn trash fire. The worst performance by far was by Norman Reedus himself, but I can't blame him. Kojima just gave him fuck-all.
EDIT: I just remembered what actually pissed me off the most about that game. It came back to me like a flash of PTSD. Its all the fucking MENUS. That game had the worst UI I've seen in all of modern gaming. It would almost drive me to despair when I was forced to open up the menu mid-trek to drop something.
When Kojima came out and admitted that there were aspects of the story that even he did not understand, I tempered my expectations and realized that they're not kidding when they say the man gets unhinged when given full autonomy.
Edit: FUCK!
It's about making connections. And then having those connections be used for total extinction. That alone could be so redpilling when it comes to Big Tech.
Graphics were nice. It's really a shitty B-Movie, cutscene-wise. Face capturing real actors is waaaay overdone already. That trend needs to die.
I found the story turned to shit the more it revealed.
The road building was okay, the invisible cooperation feels fake. But the abusive walking simulation sucked. Carrying human packages was a wacky funny thing and they didn't over do those.
I found the extinction avatars plot boring and nonsensical. The miniboss fights are okay, but the boss fights, especially the soldiers ones, sucked.
Terrain physics was... strange and the gravity/bump clitches frustrating.
Oh and oh my god, will somebody abort the crying BB already?
And the twin sisters plot resolution was cringe, especially since they stayed around for the rest of the game.
Really the plot made no sense. Citizens of a city with thousands of people lamenting about isolation and no human contacs. The quirks / cringe of the NPCs was too much. I mean the "shared shower scene to fool surveillance". Good lord, who greenlit that shit.
Once you're done rebuilding the roads ( cool animations btw ), the fun is over. The last 1/3 of the game plot totally sucks.
Said in a time when the average redditor lives in an apartment 50ft away from people they are scared to death will give them a deadly disease.
Let's just say I no longer hate Konami for what they did to Kojima. Though I do still have plenty of other reasons to hate them.
I liked it as a semi realistic hiking simulator and I feel like it didn't have as many cut scenes as people were saying unless you count the ones every time you go in and out of base and it doesn't use the fox engine it's the decima engine
I played it and the thing that drove me the most nuts is that Kojima didn't even make a token effort to make his little mini-USA look like the actual USA.
And yes, the story is hot garbage, but the performances portraying that hot garbage are actually pretty stellar, at least the performances where the voice actor and character model match, excluding Norman Reedus. Mads was excellent, Troy Baker chewed the scenery like nobodies business, and Tommie Earl Jenkins was fuckin' stellar. They really demonstrated how far acting talent and straight up performances can take a piece of media, even when the script is a goddamn trash fire. The worst performance by far was by Norman Reedus himself, but I can't blame him. Kojima just gave him fuck-all.
EDIT: I just remembered what actually pissed me off the most about that game. It came back to me like a flash of PTSD. Its all the fucking MENUS. That game had the worst UI I've seen in all of modern gaming. It would almost drive me to despair when I was forced to open up the menu mid-trek to drop something.