Yeah, graphics are pretty but the gameplay is straight from 2002. No reliable lock-on, zero synergy between teammates, shit ai, groups of enemies teleporting in, health regen by picking up glowing balls (for fuck's sake), clunky controls, bugged missions, tacked-on loot mechanics, day one cosmetic DLC (which was enough by itself to kill Evolve, which was actually fun)... the list goes on for miles. Play the demo and you've seen 100% of what the game offers short of the final boss. Yes, the ones in the demo are the only villain cameos in the game.
The game plays like it was made by teams of students.
It felt like playing GTA San Andreas on mobile. That's the best comparison I can give.
zero synergy between teammates
Well, they did partner with Epic. Maybe they based it on the average Fortnite squads game.
shit AI
"Oh, you're shooting me. Let me just stand still and let you."
Kind of reminds me of Saints Row 4, except the fact that game was ridiculous enough to get away with it.
picking up glowing balls
It's very 90s - early 00s.
clunky controls
I thought it was just that I hadn't played anything for a while. Guess they sucked for everyone.
tacked-on loot mechanics
"People like Destiny, we should have Destiny mechanics in our game."
kill evolve
That game had the most convoluted transaction system ever. You could buy monsters to fight, or you could buy a season pass, or you could buy an online pass to play with certain monsters with friends, or you could buy a gun pack or....god it was stupid.
I'm not attempting to justify. The gaming collective has a short and very selective memory. DLC wasn't done well by Avengers and it deserves the hate, but it was done countless times between 2015 and Avengers and you only hear about it when it's a publisher everyone hates. Square mostly gets glossed over.
It just wasn't a good game. I played the beta and it just bored me.
Yeah, graphics are pretty but the gameplay is straight from 2002. No reliable lock-on, zero synergy between teammates, shit ai, groups of enemies teleporting in, health regen by picking up glowing balls (for fuck's sake), clunky controls, bugged missions, tacked-on loot mechanics, day one cosmetic DLC (which was enough by itself to kill Evolve, which was actually fun)... the list goes on for miles. Play the demo and you've seen 100% of what the game offers short of the final boss. Yes, the ones in the demo are the only villain cameos in the game.
The game plays like it was made by teams of students.
It felt like playing GTA San Andreas on mobile. That's the best comparison I can give.
Well, they did partner with Epic. Maybe they based it on the average Fortnite squads game.
"Oh, you're shooting me. Let me just stand still and let you."
Kind of reminds me of Saints Row 4, except the fact that game was ridiculous enough to get away with it.
It's very 90s - early 00s.
I thought it was just that I hadn't played anything for a while. Guess they sucked for everyone.
"People like Destiny, we should have Destiny mechanics in our game."
That game had the most convoluted transaction system ever. You could buy monsters to fight, or you could buy a season pass, or you could buy an online pass to play with certain monsters with friends, or you could buy a gun pack or....god it was stupid.
I'm not attempting to justify. The gaming collective has a short and very selective memory. DLC wasn't done well by Avengers and it deserves the hate, but it was done countless times between 2015 and Avengers and you only hear about it when it's a publisher everyone hates. Square mostly gets glossed over.
Honestly, I miss the days where the biggest issue was ridiculous DLC or stupid pre-order bonuses.
Now, every game is either woke as fuck, "free" to play item collecting simulator or both.
"The game plays like it was made by teams of students."
It probably was. Unpaid ones. Looking for "expo ..." I mean, something to put on their resume. What are those called again? Oh, yeah. "Chumps".