"Never pay more than 20$ for a computer game" - Guybrush Threepwood
One of great advantages of tabletop is that it's invite only, private, and that you're not beholden to the whims of any corporation.
Firstly, you need to take ownership of your table. Rule zero, the GM is always right, canon is what I say it is, if you don't like it the door is over here. You have a slew of D&D based rulesets that are free, so no need to give money to woke zombies. Read old school fantasy (Vance, Lieber, Howard,) and read the European myths and legends that inspired it (Norse sagas, The Arthurian cycle,The Illiad, The Oddysey, Kalevala etc.).
Tabletop is about creating your own world and your own rules, and having fun with your friends without some woke oberstrumfuerher screaming at you for failing to include the necessary propaganda points. Quit whining, grab a retroclone and roll your own!
Ahh, yes UD, the place where 13 year olds describe sexual acts that are implausible, gross, physically impossible or a combination of all three. A woke injection is just what they need.