That's not social conditioning, it's physical conditions.
People get seasick playing VR until they get used to it. People get sick at sea until they get used to it. Getting sick because one isn't used to higher framerates is no argument for saying that lower framerates are objectively superior.
That being said, my original point was that film grain is an objective imperfection of a hypothetical perfect picture. There really is no good reason to say that film is better than digital.
That's not social conditioning, it's physical conditions.
People get seasick playing VR until they get used to it. People get sick at sea until they get used to it. Getting sick because one is conditioned to lower framerates is no argument for saying that lower framerates are objectively superior.
That being said, my original point was that film grain is an objective imperfection of a hypothetical perfect picture. There really is no good reason to say that film is better than digital.
That's not social conditioning, it's physical conditions.
It's conditioned, alright. People get seasick playing VR until they get used to it.