At least some companies have already started releasing gacha games as "fully released" titles on Steam (and probably elsewhere wherever the Asians have access to) to keep them accessible once the servers go offline. Which I imagine is a trend that will only increase in prominence because its literally free money for assets that already exist.
Capcom did the same with the Megaman gacha game, which they removed all online features, rebalanced the economy around not having any MTX available, and then just let people buy it.
Which then became a huge modding scene since it was offline that allowed what is basically continued events and updates through the fanscene to keep it alive.
Same as Squeenix, a company with many problems but sometimes Capcom turns around a cool move like that too.
At least some companies have already started releasing gacha games as "fully released" titles on Steam (and probably elsewhere wherever the Asians have access to) to keep them accessible once the servers go offline. Which I imagine is a trend that will only increase in prominence because its literally free money for assets that already exist.
What Square Enix is currently doing with Dragon Quest X, a defunct MMO, is the right move.
All content released as a fully functional OFFLINE RPG.
I know Squeenix has a lot of problems now, but I'm giving credit where credit is due.
Capcom did the same with the Megaman gacha game, which they removed all online features, rebalanced the economy around not having any MTX available, and then just let people buy it.
Which then became a huge modding scene since it was offline that allowed what is basically continued events and updates through the fanscene to keep it alive.
Same as Squeenix, a company with many problems but sometimes Capcom turns around a cool move like that too.
Forgot all about Mega Man X Dive. That counts too.