Yup, they also made games on smaller budgets with smaller staff and with much more complex gameplay mechanics than we get today (i.e., we still don't have ONE game today that rivals Super Mario Galaxy from the Wii when it comes to physics, same way we have no new games with physics properties like the original Portal).
It's just embarrassing when you look at how far the industry has regressed.
I always laugh at people bitching that studios don't have resources and I just look at the PS2 era. Like it wasn't just Rockstar that was like this. Insomniac, Naughty Dog, and Sucker Punch all released hit platformer trilogies over about 5 years, and they were all stellar games. And that's just western developers.
Yup, they also made games on smaller budgets with smaller staff and with much more complex gameplay mechanics than we get today (i.e., we still don't have ONE game today that rivals Super Mario Galaxy from the Wii when it comes to physics, same way we have no new games with physics properties like the original Portal).
It's just embarrassing when you look at how far the industry has regressed.
I always laugh at people bitching that studios don't have resources and I just look at the PS2 era. Like it wasn't just Rockstar that was like this. Insomniac, Naughty Dog, and Sucker Punch all released hit platformer trilogies over about 5 years, and they were all stellar games. And that's just western developers.
The modern industry is a joke.