A survey by the GDC claims that 25% of American game developers identify as LGBTQ. For devs age 18-24, this figure jumps to 43%.
Read that again. Almost half of young American game developers are LGBTQ.
33% of American game devs identify as female or non-binary. This number is up from 25% in 2022. That’s an 8% shift in just two years.
https://www.thegamer.com/women-lgbtq-now-make-up-32-percent-of-all-game-developers-gdc/
From the article:
35 percent of all respondents were white, male, and not part of the LGBTQ+ community. It shows that while strides have been made to diversify the industry, there is still a little way to go
“Perfect diversity” will only be achieved when straight white men are gone.
Western game dev is just super feminine, super gay, and blatantly anti-white. That’s it. That’s the whole issue. It’s a traditionally male industry being overrun by lefty gays, trannies, and feminists while their customers are still very white, very straight, very male, and at least as conservative as the general population. You really don’t have to look any further than that to explain the ongoing conflict between devs and players in western gaming.
This ideological and cultural disconnect is the inevitable result of an engineered demographic shift in game dev. The people who are now in charge of making video games actively despise the demographics comprising most of the people who actually play video games. It’s completely untenable and unsustainable.
It’s too bad they weren’t stupid enough to collect overt political data. With what we know about correlations between ideology and identity, what percentage of game devs must be literal communists?
The whole “adaptation” grift is one gigantic motte and bailey.
“We need to make changes for the new medium.”
Translation: I could film this faithfully, but instead I’m going to insert my personal politics into your beloved IP and pretend it “had to be done”.
“We want to put our own spin on the story.”
Translation: no one liked my stories, so I’m gonna hijack you’re favorite IP in order to sneak my unpopular ideas into franchises that are too big to fail.
George RR Martin recently called out this grift directly. We have - as you’ve identified - terrible lefty fan fiction writers who are somehow finagling their way into stewardship over huge classic franchises, and “muh adaptation” is just the plausible cover story.
There is no such thing. They made the very biggest franchise there ever was fail completely and turn utterly worthless, and it only took 8 years or so.
You’d think Star Wars is, but it isn’t.
Pokémon surpasses it in revenue because of all the merch like plushies and whatnot
And kids are typically oblivious to ideo-political propaganda and parents don't always have the time to screen every episode, movie and game.