"But why?"
(media.scored.co)
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I actually liked a bunch of the reviews I heard for SPAZ 2, but I'll give SPAZ 1 a shot the next time I see it on sale. I was never a fan of top-down shooters (mostly because I was never good enough to play even halfway through stuff like Geometry Wars, even if it was beautiful. But if there's more of an exploration and building aspect, it might be fun.
The reviews did say SPAZ 2 seemed wildly different from SPAZ 1. It seems like they have totally distinct audiences. I too, am not sure why. They do sound vaguely similar, but they're abjectly different as far as the audience is concerned.
Yeah I can't say if 2 is good or not, as I picked it up on release and even during the short weeks I played it it was almost changing entire genres as they scrapped ideas. I've never gotten around to going back, though I probably should at some point.
But yeah, 1 was very different. Its 2d instead of 3d, so you can actually know what's going on half the time and not be constantly missing due to some Z-axis nonsense. And the sectors were localized, so you could just play in short bursts without having to think about the entire galaxy at once and accidentally getting yourself in a death spiral where you are forced to restart the entire game from scratch to escape.
Either way, its regularly on sale for a dollar. So even if you don't end up liking 1, you aren't going to be out of much.