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Just in case you still had any doubts: CDPR Claims The Witcher 4 Will Tackle a Woman’s Struggle in a Medieval World (media.kotakuinaction2.win)
posted 1 year ago by aloha_snackbar22 1 year ago by aloha_snackbar22 +120 / -0
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– Gizortnik 4 points 1 year ago +4 / -0

I wouldn't mind a game that actually does something like this, but I'm not sure there's many writers in the west capable of this.

You know those strategic rogue-like games. The one where you create a lineage starting from a single warlord to an imperial king, and you have to actually manage your family and direct resources to build your family into a dynasty; all while placating people's ambitions and marrying off your daughters to maintain peace?

Well, why couldn't you do that as a mother figure? The mother of a medieval dynasty where you have to figure out how to socially navigate your community, marry a high value male that has high potential, but isn't already identified as high value by the rest of the community. Then help develop him, your home, and your community into a thriving little estate, with a wealthy & happy husband and then several high potential children. Then you have to help your children fill rolls in the community, increase their worth, help fund their businesses, and even send them off to war? How do you equip your sons? How do you equip your daughters? How do you manage family dynamics along with community dynamics, and a family wealth structure in a world where social mobility is already neigh on impossible due to feudalism? Can you make an kingdom out of it? Can you develop your family into lords and ladies, or will you see your children and husband killed and sent into a prison?

I think there's PLENTY of good shit here, but I don't think anyone is willing to try. This would certainly be a struggle for a medieval woman, particularly one that is working her way up the political & economic ladder with her husband.

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▲ 5 ▼
– deleted 5 points 1 year ago +5 / -0
▲ 1 ▼
– Gizortnik 1 point 1 year ago +1 / -0

It wouldn't be a game, just a really complex choose your own adventure dialogue simulator.

That's a game. Also, I don't think it would be just be dialogue, there would probably be resource management involved in that as well, so it would be a bit more spreadsheet-y

Managing family funs, equipping sons, choosing what jobs they will go into, etc are all a husbands domain. The woman's domain, especially in the middle ages, is to do housework and obey.

That's not really true, either. You're thinking of an islamic state. Husbands and Fathers got final say, normally, but mothers and wives still managed families and estates.

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