western AAA games vs asian AAA games
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Far as I keep hearing the game itself is a lot of "pretty good, wish it had more to it (like more dinos)" while everyone constantly talks about its characters and story which is the weakest part of it.
Like, a game where you shoot giant robo dinosaurs in an open world should be the biggest fact of any game. Instead they want to talk about the dumpy ginger lead.
The characters and story are really weak, and the voice acting sounds like it was all individual lines read from a single sheet of paper without any context to the larger conversation. And of course the moral ends up being "man bad, woman good". The gameplay was decidedly meh with only a couple of fights really standing out. The fact that the "tribes" are all 90s cartoon-level diverse is really immersion breaking.
Unfortunately this applies to most open world games. I'd describe its main rival (BotW) similarly, though that one has great writing and characters to make up for it. What it comes down to usually is if those fights are good enough to justify everything in between, travel, prep, grinding to get to and beat them.
Which, based on the words of people I know who don't get into the political side of these things, the game did succeed at.