One of the biggest problems with BG3 is the massive ludo-narrative dissonance between 1) the party starting out as a bunch of level one newbie characters and 2) everyone being an already-developed badass archetype within the story. Your mechanical growth as a character isn’t reflected in the progression of the narrative, so it feels like two very different and separate games.
Plenty of other problems, of course. Like the fact that most of the male companions are foppish, overly-agreeable soys while most of the female characters are martial classes and turbo cunts. But at least you have plenty of freedom of choice and some reasonably attractive character options.
I had only played BG3 as far as Forgotten Realms, so I got dissonance seeing Wyll and the others as Magic cards. If they are characters with a story already, then they're not the same characters that I ran with. It would be better to encounter famous characters as NPCs.
One of the biggest problems with BG3 is the massive ludo-narrative dissonance between 1) the party starting out as a bunch of level one newbie characters and 2) everyone being an already-developed badass archetype within the story. Your mechanical growth as a character isn’t reflected in the progression of the narrative, so it feels like two very different and separate games.
Plenty of other problems, of course. Like the fact that most of the male companions are foppish, overly-agreeable soys while most of the female characters are martial classes and turbo cunts. But at least you have plenty of freedom of choice and some reasonably attractive character options.
I had only played BG3 as far as Forgotten Realms, so I got dissonance seeing Wyll and the others as Magic cards. If they are characters with a story already, then they're not the same characters that I ran with. It would be better to encounter famous characters as NPCs.