A full game made from AI without an engine. Tim Sweeney is not amused.
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I don't think that's a qualitative difference, I think it's a foundational one. I think that's actually giving it the attributes of a "game".
As for the games, I think this will (again) be sorted out with the next inevitable gaming crash.
And I've seen enough amateur game dev to know the people who create the latter absolutely wanted to make the former and lacked the ability to do so.