15 years ago
(media.scored.co)
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But all games had public dedicated servers run by random people.
When you got a game you hopped around those until you found 3-4 servers where you liked the people. Then whenever you came online you checked your favourites if there were people playing / a spot open and joined them. No pre-arrangement necessary.
Public matchmaking was completely unnecessary for that.
I think as I said to AccountWasFree, I never experienced that period of online gaming. Only early "online" gaming, and then match-making. I think for a while I was purchasing older games which were cheaper, and in addition to not knowing anyone who played the game (let alone had a server), 3-4 servers is about all I would find running if I cared to go looking.