Hypergryph (Arknights) Recruits at University of Southern California
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About the image, and this is all personal notes: What a solid summary of Chinese game development. If you told me 20 years ago that China would be producing anything that we could call AAA, I wouldn't have believed you. I'm sure a lot of you will still deny it, but more from a standpoint of raging, furious hatred over the gacha model and sold virtual goods in general.
We all know and have forever heard the Western propaganda: Chinese nationals cannot create, only copy, their talent and skill for copying has been perfected into an art. All your beloved consoles are likely banned in the state. Curfews for the children. Every company being mandated to have a representative or department/board that reports directly to the CCP. All that stuff.
And in those early days, there's World of Warcraft, becoming as big in China as Starcraft is to Korea, if a to us strange and unusual censored form where undead and skeletons have to be cleaned up and made presentable to Chinese sensibilities. And here we are in the present, Blizzard cast aside like an old toy after bending the knee for so many years, not needed anymore.
Even 10 years ago I was still believing all this. Then this international, intercultural Chinese renaissance started springing up when I wasn't paying attention.
When I believed the hype that Kancolle was one day going to be the Touhou Killer, I missed the boat on Azur Lane. When Girls Frontline released, I missed the starting gun, never heard of it until the collab with VA-11 HALL-A.
So when Arknights started pre-release advertising on Twitter, I started getting interested, not knowing all of these titles were Chinese, not knowing the only thing authentically Japanese were the voice actors, not knowing the company was birthed from a split of Girls Frontline devs disagreeing with the direction the game was taking at the time, not knowing the game was even tower defense (if IMHO more like a blend of "real time strategy RPG" mechanics that just happen to mostly distill down to "things are moving toward your blue boxes, don't let them do that").
Now here we are with Mihoyo as king of the hill, boasting the first of a new generation of F2P Breath of the Wild-likes. We have that Wukong game. And it's only going to keep progressing.
And no, not once have I brought up or blamed anything on "woke"
Just make a better product. Because right now, the great and powerful capitalist West is getting out-capitalized by skilled, motivated developers of the East, whether or not the watchful eye of the CCP and the money of giant megacorps like Tencent have anything to do with it.
since chinese games started to come over to the west I have found myself really wanting to know what chinese developers have been doing over there regards single player experiences that we just haven't been able to see due to the great firewall
unfortunately very few are available over here and those that are don't have english translations, one such game being gujian (sword of legends) is on steam https://store.steampowered.com/app/570780/GuJian/ but no english and the english translation mod has vanished into the ether after some people on that project got worried about the consequences of being involved with it (chinese laws i guess?)
mihoyo have shown with genshin that they can take inspirations and create regions based on non-chinese cultures and countries and not fuck it up, yu pengchen the main composer up until a year ago did an amazing job and is currently up there in my list of top contemporary classical composers
also, outside of gacha there have been other games coming out that I didn't realise were chinese until I looked into it
https://store.steampowered.com/app/2452280/Mecha_BREAK/
mechabreak I thought was japanese, the mechs look extremely gundam (to the point where I was wondering to myself if they had perhaps hired one or two of the designers from the more recent anime) and the beta testing they did a month or so ago had full japanese voice acting. (from what I played mechabreak is the gundam game bandai should have made already but they are too busy shoving their collective heads up their arses)
there are chinese people out there making some great games, its just a shame about the chinese state
The Chinese are definitely not afraid of using Japanese voices in the stuff they make. I played Langrisser Mobile for quite a while. Japanese voices were basically the only option, but get this, not only was China months ahead of "Global" version, "Global" was months ahead of "Japan" version.
yeah... I want to know how big Japanese anime is in China because it must have some influence if the Chinese gacha games are using Japanese voice actors as much as they are
Pretty sure there is an actual licensed Gundam FTP game. I have no idea how good it is, though.
https://store.steampowered.com/app/1367080/MOBILE_SUIT_GUNDAM_BATTLE_OPERATION_2/
its a PS3 game (battle operation 1) ported to the PS4 (operation 2) playable on ps5 via backwards compatibility ported to PC
there is as far as i can tell no crossplay between pc and ps4/5 so there is a very small community
additionally the game uses a gacha mechanic to get new suits AND THERE IS NO PITY *
* many gacha games have a "pity" mechanic that means players are guaranteed to get the "banner" character after so many pulls
this apparently first came about after a fate grand order (i think?) player spent thousands of dollars and did not get the banner character and people got mad then apparently gacha games started to have pity mechanics
this gundam game has no pity so you can have really bad luck and never get the suit you want ever
I was thinking of one, I had to go look it up, but it was called "Gundam Evolution." Evidently it shut down, however.
https://store.steampowered.com/app/1816670/GUNDAM_EVOLUTION/
oh yeah that one was actually pretty good
shame bandai fucked the launch, the updates, the monetization and then shut it down
To be fair, China does steal everything and copy it. It's not propaganda, just look at any online retailer and you'll see all the knockoffs. It's not entirely malicious either, since most of the components for things like controllers aren't necessarily proprietary to GameSir can get the same hall effect joysticks as Sony, get a batch with a higher fail rate, and rip off the design. Their laws encourage it and their culture says that if you're not cheating, you're not trying hard enough.
They're just not stealing the DEI bullshit because they know it makes the West weak.
The ching chong games don't have negros or fatties and that alone makes them better than western games.
And no matter what you think about the gatcha or monetization genshin impact is a well made game.
It runs perfectly on mobile compared to many games that don't even consider optimization. It uses Unity but is so customized that you can't find any "unityisms" that make it obvious what engine is behind it. The writing may not be the deepest but it is wholesome and fun and has a great saturday morning cartoon lighthearted adventure feel.
This seems less DEI hiring (as China usually exports that shit and bans it at home) and more using American resources to train and effectively brain drain talent for their companies.
Source: https://www.reddit.com/r/arknights/comments/1g57w3a/hypergryph_x_university_of_southern_california/
Was going to be two topics but better to consolidate the discussions into one
The event, paraphrased: Prominent Chinese dev comes to USC, event is attended almost entirely by only Chinese students and the presenters only spoke to them in Chinese. Only the provided slides and merch were English, which I think I've seen before and may be leftovers from game shows they've been recently attending.
The jobs they are recruiting for will be in Shanghai. Not sure if this entails relocation or remote work from a Western US office.
Another poster further down says what would be today will be another recruitment at New York University.
Personal note: Hypergryph has in the past placed a strong importance on education, with there usually being an annual song produced and Arknights marketing and well wishes for students on finals week and graduation. They seem like a bunch of great guys that have been doing well for themselves in the past five years. I hope they get some skilled workers and great insights while recruiting here in the US.
I played a few years of Arknights - was pretty fun! I got tired of having to log in every day, and after being a free player for that long I had becomes so immensely powerful that the game became extremely easy.
Funny thing about it being Chinese developed and having a "Global" release outside of China. They do get JP voice actors for many of the gacha characters (operators, they're called) - and there was a specific drama surrounding one of them who had voiced an operator known as Platinum. She posted on social media how she had visited a Japanese monument commemorating some lost in WWII, and no word of a lie the second she did that, her Chinese masters cut her off 100% persona non grata. She was replaced in a matter of weeks with a new JP VA who redid every single one of Platinum's JP voice lines. [For one, Japan was pretty mean to China during those years and for two, China is extremely sensitive when it comes to image.]
Instances like this, of people working for these companies doing inocuous things that could, for example, reveal that they respect Taiwan's independence or believe Falun Gong is a healthy religion or anything like that, keep these companies from being taken too seriously. There's already many events where the censorious nature of China's massive bureaus of social control where they "shut down" any kind of negative speech about China. These events will certainly damage China's reputation and continue to do so, keeping games like this on the low key until the fateful day that the Chinese take their country back from the communists.