Ah, it's Hasbro. They must be absolutely hurting for cash since Wizards of the Coast is about the only profitable arm of the company and has been making some big missteps lately(as opposed to the smaller missteps that have been ongoing for years at this point).
You don’t think cowboyish orcs that don’t have guns and love and get along with everybody always forever with happiness and friendship makes for a good game?
Half-Orcs are reviled for a reason. If you play as a monster you should be treated as a monster. I say this as someone who once played a goblin that was the animal companion to another player's Bugbear Ranger. That was a weird campaign and only worked because we were out in the fucking sticks.
My biggest pet peeve of dming is when someone plays a teifling or a lizardman or just decides on a horrifying looking character and the NPCs react as if a scary monster is talking to them. I can like feel a shift as the player thinks "Oh their BIGOTS!!!!" ignoring that they''re supposed to be normal easily killable humans that are rightfully scared of monster races because 99% of them will kill normal humans and elves on sight.
Though the garbage that came out killed any interested I have of ever doing that again for dungeons and fagots that love Matt Mercer
Not as weird as having one humanoid character, with everyone else playing pieces of his magical, talking equipment. The sword as an instigator, the shield as a coward, the boots always wanting to wander off to "interesting" places, etc
Ah, it's Hasbro. They must be absolutely hurting for cash since Wizards of the Coast is about the only profitable arm of the company and has been making some big missteps lately(as opposed to the smaller missteps that have been ongoing for years at this point).
You don’t think cowboyish orcs that don’t have guns and love and get along with everybody always forever with happiness and friendship makes for a good game?
Half-Orcs are reviled for a reason. If you play as a monster you should be treated as a monster. I say this as someone who once played a goblin that was the animal companion to another player's Bugbear Ranger. That was a weird campaign and only worked because we were out in the fucking sticks.
My biggest pet peeve of dming is when someone plays a teifling or a lizardman or just decides on a horrifying looking character and the NPCs react as if a scary monster is talking to them. I can like feel a shift as the player thinks "Oh their BIGOTS!!!!" ignoring that they''re supposed to be normal easily killable humans that are rightfully scared of monster races because 99% of them will kill normal humans and elves on sight.
Though the garbage that came out killed any interested I have of ever doing that again for dungeons and fagots that love Matt Mercer
So basically it's reality, but we're using different species as stand ins for different races.
It does help filter out undesirable women on dating apps when you see a picture of them with their half-orc spawn.
Not as weird as having one humanoid character, with everyone else playing pieces of his magical, talking equipment. The sword as an instigator, the shield as a coward, the boots always wanting to wander off to "interesting" places, etc