It was always inevitable when emulation was heavily responsible for one of their "infallible" franchises falling far below expectations. The writing was on the wall when Tears of the Kingdom was leaked weeks in advance and then before release date already had a shit ton of negative press from all over.
They are still shits for constantly releasing garbage games built on gimmicks and have no one to blame but themselves for it happening truly, but threatening a Corpos' money is one of the biggest motivators for them to start throwing weight around and closing up grey areas around their belly.
Pirates dont exist in a vacuum. Paying customers can notice pirates and see they get the same stuff without the price. The customer is converted to a pirate. That's a lost sale.
No, the problem was that Yuzu locked the build that could actually play ToTK behind the paywall of its Patreon, which is just poking the bear at that point
Saying “you can have this old version for free, or this new version that can play a game that the old version can’t play if you pay for it” is in fact locking features behind a paywall
It doesn't matter who did it. What matters is that it happened and had a tangible effect on the game. And by removing the emulators they cut the flow at the most central junction to stem that tide from happening again.
All "piracy" industries, no matter how justified, exist based on being too small or too inconsequential to be worth the time or effort to stamp out. Tears broke that, and now everyone deals with the fallout of it. The "content creators" who spammed videos about it pre-launch making a lot of noise are the only ones who hold any actual responsibility for this happening, and they are the ones skirting away from this.
Also its not overrated because literally no one even remembers it exists. It was a flash in the pan with no staying power and its already forgotten. Overrated was Breath of the Wild, which inspired them to make such a garbage game to begin with.
People talked for years after BotW came out about how it was one of the best open world games to have ever come out. Because they're morons. Talk about Tears, though, felt like it only lasted two weeks after release. A fart in the wind has more staying power.
You won't hear disagreement from me on that. I don't even understand how anyone could defend half of the retarded design decisions like weapons with durability so low that its blatant padding other than "its zelda so its awesome."
Tears just proved how empty it was by releasing the same game a second time with a bad crafting system stapled on and woah, magically its a boring empty game this time somehow!
It was always inevitable when emulation was heavily responsible for one of their "infallible" franchises falling far below expectations. The writing was on the wall when Tears of the Kingdom was leaked weeks in advance and then before release date already had a shit ton of negative press from all over.
They are still shits for constantly releasing garbage games built on gimmicks and have no one to blame but themselves for it happening truly, but threatening a Corpos' money is one of the biggest motivators for them to start throwing weight around and closing up grey areas around their belly.
Lost sales.
That incorrectly assume that people who pirate would pay for it if they couldn't pirate it. Many times they won't.
They near-universally don't. ''Lost'' sales argument was always false.
I agree that many times they won’t, but to suggest that there aren’t any noticeable losses seems implausible.
Pirates dont exist in a vacuum. Paying customers can notice pirates and see they get the same stuff without the price. The customer is converted to a pirate. That's a lost sale.
No, the problem was that Yuzu locked the build that could actually play ToTK behind the paywall of its Patreon, which is just poking the bear at that point
Saying “you can have this old version for free, or this new version that can play a game that the old version can’t play if you pay for it” is in fact locking features behind a paywall
It doesn't matter who did it. What matters is that it happened and had a tangible effect on the game. And by removing the emulators they cut the flow at the most central junction to stem that tide from happening again.
All "piracy" industries, no matter how justified, exist based on being too small or too inconsequential to be worth the time or effort to stamp out. Tears broke that, and now everyone deals with the fallout of it. The "content creators" who spammed videos about it pre-launch making a lot of noise are the only ones who hold any actual responsibility for this happening, and they are the ones skirting away from this.
Also its not overrated because literally no one even remembers it exists. It was a flash in the pan with no staying power and its already forgotten. Overrated was Breath of the Wild, which inspired them to make such a garbage game to begin with.
People talked for years after BotW came out about how it was one of the best open world games to have ever come out. Because they're morons. Talk about Tears, though, felt like it only lasted two weeks after release. A fart in the wind has more staying power.
You won't hear disagreement from me on that. I don't even understand how anyone could defend half of the retarded design decisions like weapons with durability so low that its blatant padding other than "its zelda so its awesome."
Tears just proved how empty it was by releasing the same game a second time with a bad crafting system stapled on and woah, magically its a boring empty game this time somehow!