Also retreeted this, which is why I said they almost literally rebranded. And that's the project manager, so you really can't get any closer to a literal rebranding without them actually changing the project name.
Fuck these assholes. Absolutely fuck them. Forever.
They're also, predictably, blocking fucking everyone, then cheering on that everyone agrees with them.
I'm so sick of it all. I really, really, really am.
This was an open source project, just doing its own thing. I cannot state my frustration here.
Sadly, not really. Not many content creators/sites seem to have a robust set of tutorial libraries to help get devs started the way Unreal/Unity/Godot do.
However, if you were already partially familiar with Unity or Unreal there are some exporters/importers available to help ease you into the process, at least asset wise: https://youtu.be/EaQpDYQqr8o
I'm fucking pissed.
Also retreeted this, which is why I said they almost literally rebranded. And that's the project manager, so you really can't get any closer to a literal rebranding without them actually changing the project name.
Fuck these assholes. Absolutely fuck them. Forever.
They're also, predictably, blocking fucking everyone, then cheering on that everyone agrees with them.
I'm so sick of it all. I really, really, really am.
This was an open source project, just doing its own thing. I cannot state my frustration here.
#ForkGodot
Not to mention, wasn't this one of the only viable game development engines outside of Unity & Unreal?
There is Unigine, but it's still a long ways off from having the same kind of support and ease-of-use with its libraries like Unity, Unreal and Godot.
Any good resources on Unigine? I might try my hand at it over the next year if it's worth it.
Sadly, not really. Not many content creators/sites seem to have a robust set of tutorial libraries to help get devs started the way Unreal/Unity/Godot do.
However, if you were already partially familiar with Unity or Unreal there are some exporters/importers available to help ease you into the process, at least asset wise: https://youtu.be/EaQpDYQqr8o