Apparently its on Gameplay Mechanics instead of design. Of which the only thing I can think of that exists is "capture them with capsules/balls" as most other Mon type games uses different objects that aren't as identical.
Then it's going nowhere, since ''their gameplay mechanic is too similar'' is a horrible argument. And it if got anywhere, it would be devastating for games development. ( A good game mechanic could be stuck forever in a shitty game. Case in point ; new Pokémon games have become pretty shitty. ).
Case law already allows game systems to be patented unfortunately. See the Nemesis system. Where Nintendo should lose here is that Palworld isn't the first copycat. If they didn't go after everyone they can't go after anyone.
Apparently its on Gameplay Mechanics instead of design. Of which the only thing I can think of that exists is "capture them with capsules/balls" as most other Mon type games uses different objects that aren't as identical.
Which is a stretch among stretches.
Then it's going nowhere, since ''their gameplay mechanic is too similar'' is a horrible argument. And it if got anywhere, it would be devastating for games development. ( A good game mechanic could be stuck forever in a shitty game. Case in point ; new Pokémon games have become pretty shitty. ).
Case law already allows game systems to be patented unfortunately. See the Nemesis system. Where Nintendo should lose here is that Palworld isn't the first copycat. If they didn't go after everyone they can't go after anyone.
That's generally reserved for trademark infringement.