"DEI wasn't the reason this game was bad / shut down / didn't sell well" etc
Especially from gaming journalists.
Y'know, let's say I believe you, (I don't) but for the sake of argument, I'll meet you half way there. A lot of games have come and gone this year, and I've noticed DEI at every single one of their funerals. It might not be the only cause, but when a game dies, there they are. That's a little suspect don't you think?
Secondly, if DEI wasn't an issue (it's totally not you guys) where the fuck is the audience this was for? Why make a 200 million dollar game (potentially 300 million with marketing and advertising) only for less than 25,000 people?
It's almost like the modern audience isn't there. And you're only making this to help kill big studios so we can't have nice things.
A paid Overwatch clone is a hard sell to start with, throw ugly ass DEI characters in it and you get an even tougher sell. It was a generic version of multiple free games, shit was fucked from the start.
You know what I noticed a lot of?
"DEI wasn't the reason this game was bad / shut down / didn't sell well" etc
Especially from gaming journalists.
Y'know, let's say I believe you, (I don't) but for the sake of argument, I'll meet you half way there. A lot of games have come and gone this year, and I've noticed DEI at every single one of their funerals. It might not be the only cause, but when a game dies, there they are. That's a little suspect don't you think?
Secondly, if DEI wasn't an issue (it's totally not you guys) where the fuck is the audience this was for? Why make a 200 million dollar game (potentially 300 million with marketing and advertising) only for less than 25,000 people?
It's almost like the modern audience isn't there. And you're only making this to help kill big studios so we can't have nice things.
A paid Overwatch clone is a hard sell to start with, throw ugly ass DEI characters in it and you get an even tougher sell. It was a generic version of multiple free games, shit was fucked from the start.