Had someone that was in my discord for 2 or 3 years become trans lol. During a conversation he said he was taking E. I'm like, you taking ecstasy?? He's like nah. Then it dawned on me, it was estrogen lol. I asked why and he said he is trans and he always wanted to be a girl.
I asked did something happened to you? He said it was all natural. But then later said... when he was younger his parents gave him estrogen because they wanted a daughter (this must be at least 15+ years ago.. and natural my ass wtf??). But he definitely see it as natural. He even has a milf girlfriend. And...... he recently going to school for game development.
I have a gay friend that hates rainbows and trannies and wants them hanged. Lawl. I was giggling in my mind, waiting for him to join discord to put some sense into him and berate him. But like me.. i guess he was soft with him since we know him. But i suppose we should be harsh so he doesnt go through 100% with this. But probably doesnt matter since we are just, afterall, randoms even though we know each other for years.
Kinda funny since we make fun of woke tranny games all the time.
I think of an MBA as something you get after work experience. Are you saying people train for product manager as a job, rather than train to make part of a game?
Yeah. I worked at EA for about 8 years, and Zynga for another 4. I saw the replacement happening. Hell, Zynga had Product Managers from Enron haha! Guys were coming in straight outta Stanford and replacing game designers at both places. At first, it was EA game designers coming over to Zynga, because they'd been replaced by a PM. Then Zynga saw the results of heavy monetization skill from MBA's and started bringing them en masse.
Game designers at least would ask something like "But, is this fun?" which pretty much became a big no no.
They would look for people with masters in business, who could make presentation worthy models in excel. No game knowledge needed. At both places they'd have a runbook, called different things depending on team, but it was 'best practices'. Which means, take the tried and tested schemes that work best for your app, and alter the popups a bit to fit the theme. City, farm, cafe, etc.
Each team ended up with maybe, MAYBE one designer, usually in name only. Later on, often a chick for demographics padding. They'd do nothing but fuck around on forums, or write novels. (no joke, we had a chick write a trilogy at work) They simply weren't tasked with anything. I moved from design to tech art. Flash, actionScript, rigging just to get over imposter feelings.
I hated sitting around doing nothing while everyone was kept in permanent crunch mode so as not to lose momentum. Once you end a crunch, it takes months to get the drones back into a fast pace. Another sad element from AAA/Mobile gaming.
People have tried that on me. I finish a big project, and they say "you're late on the next one already" before you've started. I don't do anything differently for their benefit. Maybe even sandbag. Never been fired or disciplined for it.
What you are doing when you do that is messing with someone else's (usually some sort of "sales" as I like to lump people in) money. So realize it, and do it hard. Fuck that asshole's boat. I'm going on vacation.