one of the big reasons why they're pushing so hard for this always online shit is precisely because of the metrics
Go spend at least 8 hours playing one of these mainstream games, CoD, Fortnite, whatever. Look at the attire of all of the other players and the tiny percentage of it that is included in the base game. You'll see the reason for always online right there. The amount of money they have to making selling that cosmetic shit is absolutely mind blowing.
Oh for sure, but regarding online metrics I was mainly thinking of singleplayer games as they are in modern gaming. I feel like the cosmetic market is a bit of a different category because there are some singleplayer games that tend to focus on DLCs that aren't cosmetic and still have an online requirement.
Go spend at least 8 hours playing one of these mainstream games, CoD, Fortnite, whatever. Look at the attire of all of the other players and the tiny percentage of it that is included in the base game. You'll see the reason for always online right there. The amount of money they have to making selling that cosmetic shit is absolutely mind blowing.
Oh for sure, but regarding online metrics I was mainly thinking of singleplayer games as they are in modern gaming. I feel like the cosmetic market is a bit of a different category because there are some singleplayer games that tend to focus on DLCs that aren't cosmetic and still have an online requirement.