The issue is that you really can't rely on online friendships. Trust me, I've been in "close-knit" internet communities before, and the geography problem is actually really serious. It's all fun and games to have 'friends' until you realize that no one is closer than 500 miles from anyone else. There's no real way to maintain those friendships.
I know people who hate nerd/geek culture, and joined DND groups just so that they could socialize with other adults on a regular basis. Geography is more important than similar interests. The ugly truth is that online communities can't ever be anything but atomized.
Which doesn't mean you should make online friends become IRL friends. Frankly, even if you did, you couldn't maintain it. It means you have to actively hunt down and find people with similar values and interests in real life. Specifically, people within a 30 minute travel distance. And if you can't? Then you have to make an institution that supports that interest from scratch, or you have to get a new interest.
Is that difficult, oh fuck yes it is. People don't really understand just how hard rebuilding civilization is actually going to be.
I'm simply pointing out that our side's complete abandonment of the potential of the online world over paranoia over gayops is one of the reasons why we're going to lose.
"Go touch grass and make IRL friends" is boomer tier advice, even if it's not the worst idea.
It's just very disappointing as an overarching strategy.
Perhaps, but gayops is far less effective then being active with your neighbors.
It might be boomer advice, but unfortunately, it's because it actually works; we're just not incentivized to do it naturally. It's like saying: "A good way to meet wholesome women is in after-church services." That's true, now name a person that actively does it. The problem isn't that the advice is bad, the problem is that we aren't following it, and we don't know anyone that does.
The issue is that you really can't rely on online friendships. Trust me, I've been in "close-knit" internet communities before, and the geography problem is actually really serious. It's all fun and games to have 'friends' until you realize that no one is closer than 500 miles from anyone else. There's no real way to maintain those friendships.
I know people who hate nerd/geek culture, and joined DND groups just so that they could socialize with other adults on a regular basis. Geography is more important than similar interests. The ugly truth is that online communities can't ever be anything but atomized.
Which doesn't mean you should make online friends become IRL friends. Frankly, even if you did, you couldn't maintain it. It means you have to actively hunt down and find people with similar values and interests in real life. Specifically, people within a 30 minute travel distance. And if you can't? Then you have to make an institution that supports that interest from scratch, or you have to get a new interest.
Is that difficult, oh fuck yes it is. People don't really understand just how hard rebuilding civilization is actually going to be.
I don't disagree with either of your posts.
I'm simply pointing out that our side's complete abandonment of the potential of the online world over paranoia over gayops is one of the reasons why we're going to lose.
"Go touch grass and make IRL friends" is boomer tier advice, even if it's not the worst idea.
It's just very disappointing as an overarching strategy.
Perhaps, but gayops is far less effective then being active with your neighbors.
It might be boomer advice, but unfortunately, it's because it actually works; we're just not incentivized to do it naturally. It's like saying: "A good way to meet wholesome women is in after-church services." That's true, now name a person that actively does it. The problem isn't that the advice is bad, the problem is that we aren't following it, and we don't know anyone that does.