Woman claims having a 2 yr old is a disability for completing elden rings dlc
(thatparkplace.com)
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I'll say that the Fromsoft model, and all its copycats, of not allowing you to pause anything ever makes having a child and playing the game a real either/or situation. I don't particularly like it much anymore either. But its also one of those things you learn to live with, and picking when to play it or something with easy pausing is part of having any hobby with children. Same reason I don't even consider Raiding anymore.
Unironically, a lot of the points she is making have merit deep down. Little things like rebindable keys and "not having button mashers" go a long way to making games just better in general for both regular people and maybe those who are a little lacking.
But that has nothing to do with Elden Ring (minus the lack of pause, but that's been a thing for over a decade now) and instead of pushing the validity of the point she turned them all into cry fests about her, her, her and her victimhood. It undermines all of it and turns it into a joke.
So, once again its a woman ruining a good thing by making it all about themselves.
Single player games you can't pause are just plain retarded. I totally understand if you can't play with your inventory, use items, or what not while at risk in the world. That's fine. An option for "I would not like to participate in this game in any way for a period of time" should be a default feature.
I also appreciate games that offer a "quick save" feature that allow you to totally abandon a game and return later with a one-time-use save if they otherwise want to limit saving. Especially long talky RPGs. Sometimes you go into a section of talking and have no idea you're about to spend 30 minutes there.
Everything else is things I don't like about game design, but I'm not screeching about disabilities and trying to make a dev feel bad for not accommodating it like this ho.