One of the important things to the FPS of star citizen isn't as much the gunplay but the zero G EVA and ship interiors.
I played Elite for quite a while before I jumped ship (after too many time getting annoyed at engineering) and saw the influx of players when Elite added space legs but it was a land and teleport out of your ship.
Having ship interiors and zero G allows for varied interactions between players, from doing silly things to the military LARPers doing a try hard ship invasion.
Though Star citizen still needs the game part built on top the EVA, interiors and the soft death system are important to the FPS spaceman fantasy.
Though from what I heard of the pirate elements of the game too many people fly ships without any kind of FPS gear, guess there isn't a cure for stupid.
Lol even. But to be fair I don't recall Dust 514 actually being bad, just very poorly timed.
I don't know if you've ever played EVE but I can tell you how that goes:
Edit: I wonder if this is actually a reaction to Star Citizen.
One of the important things to the FPS of star citizen isn't as much the gunplay but the zero G EVA and ship interiors.
I played Elite for quite a while before I jumped ship (after too many time getting annoyed at engineering) and saw the influx of players when Elite added space legs but it was a land and teleport out of your ship.
Having ship interiors and zero G allows for varied interactions between players, from doing silly things to the military LARPers doing a try hard ship invasion.
Though Star citizen still needs the game part built on top the EVA, interiors and the soft death system are important to the FPS spaceman fantasy.
Though from what I heard of the pirate elements of the game too many people fly ships without any kind of FPS gear, guess there isn't a cure for stupid.