https://www.youtube.com/watch?v=qnC2CD8ZTUc
Another example of me having to check the bloody date of a post as I saw this popping up in steam. People are already calling it out but they already had a project they attempted called Dust 514 and it was an absolute flop, now it seems to try and inject some life into EVE they've decided to go with an extraction shooter.
It's a shame really, because I could totally have gone for an FPS set in the EVE universe, especially if the FPS gameplay made a difference to the overall game in a significant way. It would be really cool if maybe it was some kind of grand strategy style setup and you had the ships providing logistics etc. for the ground troops or something like that but no. Despite it being totally doable in the modern era devs are just being absolute meh with every release.
One of the important things to the FPS of star citizen isn't as much the gunplay but the zero G EVA and ship interiors.
I played Elite for quite a while before I jumped ship (after too many time getting annoyed at engineering) and saw the influx of players when Elite added space legs but it was a land and teleport out of your ship.
Having ship interiors and zero G allows for varied interactions between players, from doing silly things to the military LARPers doing a try hard ship invasion.
Though Star citizen still needs the game part built on top the EVA, interiors and the soft death system are important to the FPS spaceman fantasy.
Though from what I heard of the pirate elements of the game too many people fly ships without any kind of FPS gear, guess there isn't a cure for stupid.