I have just started Nightmare of Decay, a retro looking FPS with scarce resources. As someone who had quite a bit of fun with old school shooters, this promises to be quite a lot of fun. Just before that I have played Forgive Me Father, another old school shooter with an interesting aesthetic, this time of the Lovecraftian flavour. Not sure what I will play next, but probably something other, than shooter.
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I was pretty bummed out about what they did with the Evil Dead game. Like I'll admit, the general direction wasn't exactly a bad idea for that kind of setting, but at the same time the overall gameplay design was just "Meh".
I think the devs put almost too much time into the grind, loot, and reward mechanics than actual fun. Which is very much NOT in keeping with Evil Dead and Bruce Campbell's style..
Exactly. I wish they could have taken the graphics, characters, character design, and weapons, and put them in a more linear story-focused game like the older PS2 Evil Dead games.
Heck, even if they kept the maps open and made it where you progressed through finding items, activating switches, or killing enemies like in Resident Evil, it could have been awesome. But yeah, the overall design just left a lot to be lacking. But I did enjoy the gunplay and the melee was serviceable enough, it just needed to be baked into a better overall presentation of the content.
Heck, if they could make something akin to the story mode in that World War Z game, I would be a super happy camper.