Seconded; Achilles: Legends Untold is an amazingly good game.
If you want a masculine game with zero faggotry (did all of the side-quests and the game is safe), and focuses on a hero that is actually a hero without being undermined by feminist traits or globohomo storytelling, then Achilles: Legends Untold is well worth a buy.
Also, huge props to the devs for making a proper combat system with parry, dodge, roll and blocks -- and actually having a proper blocking system that is extremely useful. Too many games like taking the Dark Souls route where blocking still takes a large chunk of your life, but in Achilles: Legends Untold it can actually absorb all the damage (depending on the shield and how upgraded it is).
Had a ton of fun playing it and it's one of the few games where you don't actually want it to end.
Its a shame the game was pretty short (only 3 acts, each taking about a few hours to complete)
But doing a 100% run of the game will likely take you around 16-20 hours max, i did all the challenge rifts, all the side quests and collected and upgraded a decent arsenal of weapons
My biggest gripe with the game is how beating Paris on the prologue doesn't change the story, you just get a rare achievement and the game begins the same way, also no special reward for beating the game deathless (which is what i accomplished on my first run)
But what can you expect from a small Polish team, hopefully their next game is going to be bigger, better and with alternate endings for those purists who seek the ultimate challenge (like in dark souls 2 where doing a deathless run nets you a pretty good ring for PvP)
Seconded; Achilles: Legends Untold is an amazingly good game.
If you want a masculine game with zero faggotry (did all of the side-quests and the game is safe), and focuses on a hero that is actually a hero without being undermined by feminist traits or globohomo storytelling, then Achilles: Legends Untold is well worth a buy.
Also, huge props to the devs for making a proper combat system with parry, dodge, roll and blocks -- and actually having a proper blocking system that is extremely useful. Too many games like taking the Dark Souls route where blocking still takes a large chunk of your life, but in Achilles: Legends Untold it can actually absorb all the damage (depending on the shield and how upgraded it is).
Had a ton of fun playing it and it's one of the few games where you don't actually want it to end.
Yup the devs knew what they were doing
Its a shame the game was pretty short (only 3 acts, each taking about a few hours to complete)
But doing a 100% run of the game will likely take you around 16-20 hours max, i did all the challenge rifts, all the side quests and collected and upgraded a decent arsenal of weapons
My biggest gripe with the game is how beating Paris on the prologue doesn't change the story, you just get a rare achievement and the game begins the same way, also no special reward for beating the game deathless (which is what i accomplished on my first run)
But what can you expect from a small Polish team, hopefully their next game is going to be bigger, better and with alternate endings for those purists who seek the ultimate challenge (like in dark souls 2 where doing a deathless run nets you a pretty good ring for PvP)