R/gamingcirclejerk has been seething a lot about stellar blade the last few weeks
(media.kotakuinaction2.win)
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have a listen to "stories of remote antiquity" and "inevitable conflict"
they are both variations on the same theme one more calm and somber with the other being more action but written to sync up so when in game the two tracks can be crossfaded between each other depending on your actions
https://viewsync.net/watch?v=mgOCMnnAkdg&t=0&v=ZuV38DZQgvM&t=0&mode=solo
unfortunately one of the two youtube videos is slightly out but if you mute and unmute them you should be able to hear what i mean
as for not playing it, i get it its not for everyone and the gatcha mechanics... exist unfortunately
for me i decided to try it partially because there were some big name japanese voice actors in it and it looked like it was an actual game (quite rare on mobile) but also because with a lot of game sound tracks the context of the gameplay and the story adds a little extra
and in some cases a piece does not get that little extra until a few patches after the release, for example, the pieces "for riddles for wonders" and "Le Souvenir avec le crepuscule" both tracks introduced in their regions initial release both played in their respective capital cities as just background music (i think the fontaine one plays in the city) acquire new 'meaning' after the 3.2 and 4.2 main story quests respectively
OK, "getting impressed by Genshin Impact music" was not on my list of things to do today, but wow. Haven't heard game music remotely as good as that in years.
https://www.youtube.com/watch?v=EdHGesvRZWk&t=1063s
It's part of the reason why I have no problems with occasionally giving them money, there is quality on display here from the visuals to the music to the story and voice acting and I fully endorse rewarding good behaviour.
Voice acting in 4 languages and some pretty high caliber vas in each one can't be cheap, hiring out orchestras and other performers to record about an hour or two of music on average every patch really can't be cheap, and I know they bring in more money than god at this point due to the gatcha but £5-£10 every couple of months just to say "keep at it" is in my opinion perfectly acceptable, I will leave the whales to whatever it is they do.
Their composers are an in house team, although it started out as mostly just yupeng Chen until inazuma where they expanded the team. It was sad to see yupeng Chen go (people call him the music archon because he was responsible for so much early on) the people he evidently had a hand in training and advising like dimeng yuan have out done themselves with the fontaine ost so I think they will have no problems in keeping the quality up.
Also, from what I understand mihoyo have no issue with you using their music as background music in streams and videos with the exception apparently being "the divine damsel of devastation" as that is owned by the opera company they hired to create it
Sounds perfectly fair to me.
Personally, though, I refuse to touch games with monetization schemes like they've got with a 10 ft pole as I know myself I'm stupidly vulnerable to whaling. Much easier to just avoid it entirely.
yeah thats the main reason i see and i get why it is a pretty crap monetization model
there is a thing called grasscutter that essentially lets you run your own private server but i'm not entirely sure how functional it is
I wonder when the story is all over and they don't want to host the servers anymore will they just re-pack it as a stand alone game you pay $60 for
Interesting. Thanks for the musical suggestions, I'll definitely check them out!