Grand strats are alright but I feel like we need more 4X, endless space 2 was the last great 4x and before that it was master of Orion 2 and before that it was space empires 4 gold. There really isn't a lot here in that untapped market. I'll always praise 4x over grand strategy.
I really enjoyed Stars in Shadow. It hews close to moo2 but has a more interesting way of handing population on planets.
One of the features I really like is that picking Humans for your race is basically an extra bump in difficulty. The game's lore has Humans as one of the 'elder' races. Human population has no resource boosts of any kind and start with no homeworld. You have a few population in transport ships and a decrepit fleet escorting them. Find a world and settle it pronto, and it will almost certainly be terrible compared to Earth.
Definitely agree. There's plenty of grand strategy to the point where it's a meme genre and has been for years. 4X can fill a very similar niche while also being unique enough that people won't just dismiss it as "more EU4". Just don't make the opposite mistake and make something that's just poor man's Civ.
If I had a dream game in this genre, it'd be a combination of Civilization and Command and Conquer. Superweapons, over the top absurd units, intentionally cheesy writing, but matches last hours instead of minutes and span entire globes. Give your Romans laser swords and a Greek Fire superweapon that lets them incinerate entire cities. That would be awesome.
Honestly, now that I'm thinking about it, maybe I'll make this game if you don't. It sounds fun.
Grand strats are alright but I feel like we need more 4X, endless space 2 was the last great 4x and before that it was master of Orion 2 and before that it was space empires 4 gold. There really isn't a lot here in that untapped market. I'll always praise 4x over grand strategy.
I really enjoyed Stars in Shadow. It hews close to moo2 but has a more interesting way of handing population on planets.
One of the features I really like is that picking Humans for your race is basically an extra bump in difficulty. The game's lore has Humans as one of the 'elder' races. Human population has no resource boosts of any kind and start with no homeworld. You have a few population in transport ships and a decrepit fleet escorting them. Find a world and settle it pronto, and it will almost certainly be terrible compared to Earth.
Definitely agree. There's plenty of grand strategy to the point where it's a meme genre and has been for years. 4X can fill a very similar niche while also being unique enough that people won't just dismiss it as "more EU4". Just don't make the opposite mistake and make something that's just poor man's Civ.
If I had a dream game in this genre, it'd be a combination of Civilization and Command and Conquer. Superweapons, over the top absurd units, intentionally cheesy writing, but matches last hours instead of minutes and span entire globes. Give your Romans laser swords and a Greek Fire superweapon that lets them incinerate entire cities. That would be awesome.
Honestly, now that I'm thinking about it, maybe I'll make this game if you don't. It sounds fun.